﻿package  {
	import flash.display.Sprite;
	
	public class Cell extends Sprite{
		public var currentPosId:uint;
		public var realPosId:uint;

		public function Cell(parm1:uint, parm2:uint) {
			this.currentPosId = parm1;
			this.realPosId = parm2;
		}

	}
	
}
